Thursday, December 21, 2006

Animation started

And I've also put together the first rendered movie. It doesn't look like much but it's all rendered movies (as opposed to stills). The pipe is working except from a couple of shots which I set up wrongly (been corrected today). Click here to see it (approx 140 megs).

I've also started to animate the first shot (sh00). You can see/download an XSI capture by clicking here.

I've found another rig design bug today which I'm trying to correct (easier said then done). For some weird reason I put the head as IK (position controller) but I like it to be FK (rotation controller) instead. It's much easier to work with rotation when editing F-curves.

Merry christmas :D

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